010 · play · active since march 2026
play
Recover play as serious research with no deliverable.
current perspectives · 22
Adults stopped playing when every hour got a return on investment attached.
We did not stop playing. We started calling it a hobby and then a side hustle.
Play requires being visibly bad in front of others. That is the actual cost.
111-day experiments
Thirty useless minutes a day
hypothesis: Uselessness must be scheduled or it never happens.
emerging truths · v0.2 · provisional
Play seems to end not from lost time but from lost tolerance for being visibly bad at something.
contradictions
Play is how we learn.
The moment play is justified by learning, it stops being play.
Adults lack time.
Adults lack permission. Time appears the moment permission does.
both are held by people who have tested them. useful disagreement is the point.
collective library
Bad at chess, on purpose
The productivity of nonsense